// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "src/builtins/builtins-utils-inl.h"
#include "src/builtins/builtins.h"
#include "src/counters.h"
#include "src/json-parser.h"
#include "src/json-stringifier.h"
#include "src/objects-inl.h"

namespace v8 {
namespace internal {

    // ES6 section 24.3.1 JSON.parse.
    BUILTIN(JsonParse)
    {
        HandleScope scope(isolate);
        Handle<Object> source = args.atOrUndefined(isolate, 1);
        Handle<Object> reviver = args.atOrUndefined(isolate, 2);
        Handle<String> string;
        ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, string,
            Object::ToString(isolate, source));
        string = String::Flatten(isolate, string);
        RETURN_RESULT_OR_FAILURE(
            isolate, string->IsSeqOneByteString() ? JsonParser<true>::Parse(isolate, string, reviver) : JsonParser<false>::Parse(isolate, string, reviver));
    }

    // ES6 section 24.3.2 JSON.stringify.
    BUILTIN(JsonStringify)
    {
        HandleScope scope(isolate);
        Handle<Object> object = args.atOrUndefined(isolate, 1);
        Handle<Object> replacer = args.atOrUndefined(isolate, 2);
        Handle<Object> indent = args.atOrUndefined(isolate, 3);
        RETURN_RESULT_OR_FAILURE(isolate,
            JsonStringify(isolate, object, replacer, indent));
    }

} // namespace internal
} // namespace v8
